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Lienhart gets angry at him for making him give up his castle, but Valdemar explains that they need all their resources focusing on Hexter. Not long after Arien is assaulted and Lord Valdemar orders a retreat of the area, and allows the humans to secure Arien. On his Return to Arein, he finds out Valdemar already knows about Kaedes and demotes him for his poor efforts. As Leinhart makes his escape, Devald reports that Jubal has been slain. All looks dim as the forces close around him, but Jubal comes to aid him and allows Leinhart to escape, thanking him for letting him face Urukubarr, the strongest Warrior in Hexter.
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On the way, he is ambushed by Urukubarr's forces. However, the tribes had been destroyed, and Leinhart thought he would return to Arien to inform his father of the loss of the tribes and the rise of Kaedes. At the rise of Kaedes (a faction of Dark Elves that fights for Dark Elve inderpendence) He and Jubal travel to inner Hexter to warn the other tribes of Hexter of the new threat of Kaedes. In the beginning, he helps assist Jubal and other Orc Warchiefs to obtain their assistance so they would help Leinhart in his mission to annex Hexter. He has a cool head, and is a natural leader. Prince Leinhart is the Half-Vampire, son of Lord Valdemar. At first, Ellen and Gerald start on unfriendly terms, due to their racial differences but after the Glaucus quest, they become friends. At the start of her story she is ordered by the Ecclesian army to assist the Castle of Arein, which is in Hironieden, and there she meets her future commander, Gerald. She was chased by Ecclesian forces after Ebbard told the patriarch about her secret but joined her. HeroesĮllen is a Half-elf who begins her story serving under the command of Sir Justino.
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A single detail, overlooked by Vellond, not only foiled the plans of that nation, but plunged the entire continent of Bersia into turmoil. But even Valdemar could not foresee every possibility. Vellond's plan seemed to be working perfectly. As expected, the tribe began absorbing other tribes within eastern Hexter, and Hexter was soon engulfed in a war between pro-Vellond and anti-Vellond factions. Vellond selected an ambitious yet weak tribe from among the Orcs and began supporting it with military supplies. The dark Elves' hatred for the Elves made Arein the perfect outlet for their rage.īefore Vellond's appeasement policy, dozens of Ogre and Orc tribes inhabited Hexter, where they coexisted peacefully. Arein was an autonomous community of Elves within the Hironeiden territory. Aiming to expand his territory and control the internal disturbance, Valdemar used Vellond to invade Arein and annex Hexter. Valdemar knew that the dark Elves would revolt unless given a new target for their anger and resentment.
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Vellond was the first unified kingdom of Dark Elves in the continent's history, and this marked the first time the Dark Elves had been ruled by another race. Five Years Before The Encablossa WarĪ group of half Vampires, led by Valdemar, united the warring Dark Elf factions to establish a single Dark Elf kingdom in the easterly Bersian continent. As Morene, Cirith, Rupert, or Walter, the game takes place during Crusaders. When playing as Ellen, Leinhart, or Urukubarr, the game takes place five years before Crusaders. In Heroes the player has access to seven new heroes, all of whom were in Crusaders: Ellen (half-elf), Leinhart (half-vampire), Urukubarr (ogre), Rupert (human), Cirith (dark-elf), Morene (half-vampire), and Walter (human).Įach character has their own campaign which determines the time period of gameplay. The Fire Wraiths, Ice Maidens, Thunder Rhino, and Earth Golem use their respective elements to destroy enemy forces quickly. Support units are directed and used as powers instead of regular army units and besides the Swamp Mammoth, all support units fly.īesides a new storyline, commanders, and game type, there are also four new units that look like support units, but act as regular ones. A support unit, or a special unit, is an army whose main attack does not rely on the race that you control (Humans, Orcs, Dark Elves) but instead on technology for the humans and magical creatures for the Orcs and Dark Elves. Each group or army consists of 20 to 30 soldiers, but the player is limited to only five armies and a support unit per game. When the commanding unit enters a battle, the player can control the hero. Both games deal with commanding large armies in epic, magical battles.